


It was a very veyry tough assignment for me due program failure such as Ray fire not being workable for me. This experiment was very interesting indeed, with the destruction of buildings instead of building them. The will add to the sense of age and decay of the building as well as illustrates the passing of time and the effects of nature taking over the man made structures. Moss will also grow on the marble and concrete, like vines crawling up the side of a building or something. The glass will most definitely shatter and break, so it does not need to be considered that much in the scheme of things.

Thus, many of the concrete walls will crack and fail under heat, gravity and dead weight. The pavilion comprises of mainly concrete and marble, and I have been considering the way they creep and crack under heat as well as their weak tensile strength. I am also considering making the pond area of the pavilion to have moss and vegetation growing on it due to the moist temperatures of the forest area that I have placed the building on. My direction for the assignment consists of cracking the concrete and making part of the roof fall down due to the weak steel beam underside of the main canopy of the Barcelona Pavilion.

Which was very annoying, I have yet to find an alternative to Ray fire but I would prefer if I had ray fire to assist me. Laptop- however, none of the plugins i downloaded for ray fire worked, Setup on my computer, I was set to have Rayfire work and install on my Properly on my computer, nor will int install on the lab computers.īecause of the nature of the task there are also many cry engine pluginsįor all the programs, such as Photoshop and for 3ds max, and it is suchĪ hassle to keep placing them in the lab computers. With the quick succession of scenes and music, it creates a high paced atmosphere The pacing of this trailer is very dynamic and changes all throughout the trailer to create a sense of urgency and grabs the attention of the audience very well. I love the pacing in this as well as the change in atmosphere it brings to the viewer The use of text to narrate parts of the story also gives it a story book feeling (being adapted from a novel, it seems fitting enough). The pacing of this trailer, I really liked, with it starting off slowly and simply, then escalating into a dramatic an dynamic climax that engages the audience. The scenes the trailer faded out to black to give the viewer an idea of the successive sequence of events straight after one another, and effectively engages the audience. With Inception, I quite liked the use of dynamic music as well as actions shots employed in it.
